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<title>Paranoid Blogger</title>
<link>http://www.paranoidart.com/blog/</link>
<description>blogged by Varun Shetty</description>
<language>en</language>
<copyright>Copyright 2011</copyright>
<lastBuildDate>Mon, 21 Mar 2011 09:33:11 -0500</lastBuildDate>
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<docs>http://blogs.law.harvard.edu/tech/rss</docs> 

<item>
<title>Excel Compare Cell Value in Range</title>
<description><![CDATA[<p>I have been playing a lot with Excel Data lately and one of the usual items was to look for a cell value within a range. I started with a macro scripting but soon realized that I would waste a lot of time in it and there might be a easier method in Excel. </p>

<p>Seems like there was. </p>

<p>I used the following statement to view a cell value is in range or not and marked it "Yes" or "No". </p>

<p>=IF(COUNTIF(INDIRECT("K3"):INDIRECT("K347"),C3),"Yes","No")</p>

<p>K3 = Start of Range<br />
K347 = End of Range<br />
C3 = Cell Value that needs to be compared.</p>

<p>COUNTIF(range,criteria)<br />
Range    is the range of cells from which you want to count cells.<br />
Criteria    is the criteria in the form of a number, expression, cell reference, or text that defines which cells will be counted. For example, criteria can be expressed as 32, "32", ">32", "apples", or B4.</p>

<p><br />
The INDIRECT worksheet function is a useful tool for creating cell or range references "on the fly", as a formula is evaluated, rather than "hard coding" them into the formula.  Microsoft's on-line Help documentation of this function only hints at is usefulness.  </p>

<p>In its simplest usage, the INDIRECT function allows you to put the address of one cell in another, and get data from the the first cell by referencing the second.  For example, if cell A1 has the value "C3", then =INDIRECT(A1) will return the value in C3.   </p>

<p>The real power of the INDIRECT function is that it can turn any string into a reference. This includes any string that you build up using string constants and the values of other cells in the formula, strung together with the & concatenation operator.   For example, the simple formula. INDIRECT statement lets you keep the cell value constant and not change when you drag this function into multiple rows. </p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2011/03/excel_compare_c.php</link>
<guid>http://www.paranoidart.com/blog/archives/2011/03/excel_compare_c.php</guid>
<category>Technofront</category>
<pubDate>Mon, 21 Mar 2011 09:33:11 -0500</pubDate>
</item>
<item>
<title>Design 101 for web developers</title>
<description><![CDATA[<p>This months Adobe Edge news letter article was interesting. It provided some useful links. I liked playing around typekit. </p>

<p>Read the Edge Article <a href="http://www.adobe.com/newsletters/edge/january2011/articles/article6/index.html">here</a>.</p>

<p>Some useful links from the article. </p>

<h2>Laying out designs with Grids and CSS</h2>
<ul>
	<li><a target="_blank" href="http://960.gs/">960 Grid System</a></li>
	<li><a target="_blank" href="http://www.blueprintcss.org/">Blueprint CSS Framework</a></li>
	<li><a target="_blank" href="http://www.thegridsystem.org/">The Grid System</a></li>
	<li><a target="_blank" href="http://developer.yahoo.com/yui/grids/">Yahoo! Developer Network YUI Grids CSS</a></li>
	<li><a target="_blank" href="http://www.designbygrid.com/">Design By Grid</a></li>
</ul>
<h2>Inspiring design sites</h2>
<ul>
	<li><a target="_blank" href="http://kuler.adobe.com/">Adobe Kuler</a></li>
	<li><a target="_blank" href="http://www.smashingmagazine.com/">Smashing Magazine</a></li>
	<li><a target="_blank" href="http://cssbeauty.com/">CSS Beauty</a></li>
	<li><a target="_blank" href="http://www.bestcssvault.com/">Best CSS Vault</a></li>
	<li><a target="_blank" href="http://www.unmatchedstyle.com/">Unmatched Style</a></li>
</ul>
<h2>Working with typography</h2>
<ul>
	<li><a target="_blank" href="http://typekit.com/">Typekit</a></li>
	<li><a target="_blank" href="http://www.fontsquirrel.com/">Font Squirrel</a></li>
	<li><a target="_blank" href="http://webtypography.net/">Web Typography</a></li>
	<li><a target="_blank" href="http://www.alistapart.com/articles/on-web-typography/">A List Apart</a></li>
</ul>
<h2>Obtaining stock photography</h2>
<ul>
	<li><a target="_blank" href="http://www.istockphoto.com/">iStockphoto</a></li>
	<li><a target="_blank" href="http://www.shutterstock.com/">Shutterstock</a></li>
	<li><a target="_blank" href="http://www.sxc.hu/">Stock.XCHNG</a> (free)</li>
	<li><a target="_blank" href="http://gettyimages.com/">Getty Images</a></li>
	<li><a target="_blank" href="http://fotofolio.com/">Fotofolio</a></li>
</ul>
]]></description>
<link>http://www.paranoidart.com/blog/archives/2011/01/design_101_for.php</link>
<guid>http://www.paranoidart.com/blog/archives/2011/01/design_101_for.php</guid>
<category>Inspiration</category>
<pubDate>Fri, 07 Jan 2011 14:40:48 -0500</pubDate>
</item>
<item>
<title>Flash Box 2D tutorials</title>
<description><![CDATA[<p>AS3 Flash Physics Engine<br />
Box2D - <a href="http://box2dflash.sourceforge.net/">http://box2dflash.sourceforge.net/</a></p>

<p>Box2D is an open source physics engine written primarily for games. As the name suggests, Box2D is a purely 2D engine. However, Box2D has grown beyond it's humble box simulating roots, and can now handle convex polygons and other shapes.</p>

<p>Flash Box 2D Tutorials<br />
<a href="http://www.kerp.net/box2d/">http://www.kerp.net/box2d/</a><br />
<a href="http://www.emanueleferonato.com/category/box2d/">http://www.emanueleferonato.com/category/box2d/</a><br />
</p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2010/06/flash_box_2d_tu.php</link>
<guid>http://www.paranoidart.com/blog/archives/2010/06/flash_box_2d_tu.php</guid>
<category>Technofront</category>
<pubDate>Sat, 12 Jun 2010 16:27:23 -0500</pubDate>
</item>
<item>
<title>jQuery Lightbox Scripts</title>
<description><![CDATA[<p>Why build your own light box when there are more than a dozen scripts available!!</p>

<p>The Best jQuery Lightbox Scripts by Bilal Çınarlı <br />
<a href="http://woorkup.com/2009/12/29/jquery-lightbox-scripts/">http://woorkup.com/2009/12/29/jquery-lightbox-scripts/</a></p>

<p>and <br />
Comparison of various scripts that display images<br />
and other objects in somehow cool CSS popups<br />
<a href="http://planetozh.com/projects/lightbox-clones/">http://planetozh.com/projects/lightbox-clones/</a></p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2010/01/jquery_lightbox.php</link>
<guid>http://www.paranoidart.com/blog/archives/2010/01/jquery_lightbox.php</guid>
<category>Technofront</category>
<pubDate>Tue, 12 Jan 2010 10:48:36 -0500</pubDate>
</item>
<item>
<title>Flex Testing</title>
<description><![CDATA[<p>I have been using Flex Unit for a while and suddenly felt the urge to search on other competitive testing frameworks, and to my surprise there were couple of testing frameworks. I think they specialize in their own ways. </p>

<p><strong><a href="http://flexmonkey.gorillalogic.com/gl/stuff.flexmonkey.html">Flex Monkey</a></strong><br />
	FlexMonkey is a testing framework for Flex apps that provides for the capture, replay and verification of Flex UI functionality. FlexMonkey can record and playback Flex UI interactions, and generates ActionScript-based testing scripts that can easily be included within a continuous integration process. It uses the Flex Automation API and was created by extending Adobe's sample automation adapter, AutoQuick.</p>

<p>Features:<br />
    * Records and plays back Flex UI interactions<br />
    * UI Interactions can be edited and replayed<br />
    * Generates FlexUnit TestCases, and can also be used with non-FlexUnit-based testing frameworks<br />
    * Works with Flex and AIR apps<br />
    * Apps can be tested running standalone or in a browser<br />
    * Tests can be run from build systems such as Ant<br />
    * Handles all Flex UI events<br />
    * Uses Flex Automation API to provide native control over your flex app. Requires no javascript or browser plug-ins to use.<br />
    * Unit tests are written entirely in ActionScript. No other programming or special purpose scripting languages are needed to develop comprehensive UI test suites.<br />
    * Non-invasive. Requires no modifications to your application source. </p>

<p></p>

<p><strong><a href="http://code.google.com/p/flex-ui-selenium/">FlexUISelenium</a> </strong><br />
FlexUISelenium is an extension to the Selenium RC client driver that enables the Selenium RC client drivers to interact (and test) the Flex UI components and methods of the Flex application. </p>

<p></p>

<p><br />
<strong><a href="http://opensource.adobe.com/wiki/display/flexunit/FlexUnit">Flex Unit</a></strong><br />
FlexUnit is a unit testing framework for Flex and ActionScript 3.0 applications and libraries. It mimics the functionality of JUnit, a Java unit testing framework, and comes with a graphical test runner.</p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2009/11/flex_testing.php</link>
<guid>http://www.paranoidart.com/blog/archives/2009/11/flex_testing.php</guid>
<category>Technofront</category>
<pubDate>Mon, 23 Nov 2009 14:37:25 -0500</pubDate>
</item>
<item>
<title>Chew on this.</title>
<description><![CDATA[<p><strong><a href="http://www.chewonthis.org/site/">www.chewonthis.org</a></strong><br />
After a long time... a new site goes up. </p>

<p>This site educates us about the health and environmental benefits of eating locally. It is managed by Carlin Greenstein and Annie Stranger. The design is done by Annie Stranger. The site is based upon Wordpress, this is the first wordpress site developed by Nitesh Sankhalkar and I have put in my bits to help out. Overall it works really well. </p>

<p>Will update with more info later. </p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2009/08/chew_on_this.php</link>
<guid>http://www.paranoidart.com/blog/archives/2009/08/chew_on_this.php</guid>
<category>Website Design</category>
<pubDate>Mon, 10 Aug 2009 16:39:37 -0500</pubDate>
</item>
<item>
<title>Beyond Compare - File/Folder/Source Code Comparison</title>
<description><![CDATA[<p>This is an amazing little tool that lets you compare files, folders and source code. It has been extremely useful for me, when there are more developers working on a single page of code. I have tried some code compare'r software before and this one turns out the best. It is small, simple and easy to use. Do not forget to look into the file viewer rules <a href="http://www.scootersoftware.com/download.php?c=kb_morerules">here</a>. </p>

<p>Other code compare tools are.. (I havent tested them yet)</p>

<p><a href="http://www.araxis.com/merge/">Araxis Merge</a> <br />
<a href="http://www.prestosoft.com/edp_examdiffpro.asp">Examdiff Pro</a> (Fast search on hard disk)<br />
<a href="http://winmerge.org/">Win Merge</a><br />
<a href="http://www.mythicsoft.com/Page.aspx?type=filelocatorpro&page=home">File Locator Pro</a><br />
<a href="http://kdiff3.sourceforge.net/">KDiff</a></p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2009/05/beyond_compare.php</link>
<guid>http://www.paranoidart.com/blog/archives/2009/05/beyond_compare.php</guid>
<category>Technofront</category>
<pubDate>Sat, 16 May 2009 21:28:02 -0500</pubDate>
</item>
<item>
<title>.sol editor (flash shared object/ flash cookie)</title>
<description><![CDATA[<p>If you are working with Flash shared object or you might say flash cookie. It would be easier to verify the stored data by using .sol editor by Alexis Isaac. I frequently use this to even debug/read cookies from other sites. It just helps me understand the architect of some games they way it is made. </p>

<p>Download .sol editor from sound forge. <br />
<a href="http://sourceforge.net/projects/soleditor/">.sol editor</a></p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2009/05/sol_editor_flas.php</link>
<guid>http://www.paranoidart.com/blog/archives/2009/05/sol_editor_flas.php</guid>
<category>Technofront</category>
<pubDate>Sat, 16 May 2009 21:20:21 -0500</pubDate>
</item>
<item>
<title>Photoshop Brushes</title>
<description><![CDATA[<p>some free photoshop brush sites. </p>

<p>let me know if anyone has other sites for photoshop brushes. </p>

<ul>
<li><a href="http://www.myphotoshopbrushes.com">www.myphotoshopbrushes.com</a>
</li>
<li><a href="http://www.brushking.eu">www.brushking.eu</a>
</li>
</ul>]]></description>
<link>http://www.paranoidart.com/blog/archives/2009/03/photoshop_brush.php</link>
<guid>http://www.paranoidart.com/blog/archives/2009/03/photoshop_brush.php</guid>
<category>Inspiration</category>
<pubDate>Thu, 05 Mar 2009 09:46:05 -0500</pubDate>
</item>
<item>
<title>Flash Physics Engines</title>
<description><![CDATA[<p>List of <a href="http://www.emanueleferonato.com/2008/04/24/flash-physics-engines-galore/">Physics engines</a> for Adobe Flash </p>

<p>1. APE: <a href="http://www.cove.org/ape/index.htm">www.cove.org/ape/index.htm</a><br />
2. Box2DFlashAS3: <a href="http://box2dflash.sourceforge.net">box2dflash.sourceforge.net</a><br />
3. Fisix Engine: <a href="http://www.fisixengine.com">www.fisixengine.com</a><br />
4. Glaze: <a href="http://yaa-blog.blogspot.com/search/label/Glaze">yaa-blog.blogspot.com/search/label/Glaze</a><br />
5. Motor2: <a href="http://lab.polygonal.de/">lab.polygonal.de</a><br />
6. PopShapes: <a href="http://lab.andre-michelle.com/physics-engine">lab.andre-michelle.com/physics-engine</a></p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2009/02/flash_physics_e.php</link>
<guid>http://www.paranoidart.com/blog/archives/2009/02/flash_physics_e.php</guid>
<category>Technofront</category>
<pubDate>Thu, 26 Feb 2009 18:46:03 -0500</pubDate>
</item>
<item>
<title>Cake PHP</title>
<description><![CDATA[<p>Its been sometime I have worked on PHP, but I would love to try this out. </p>

<p><a href="http://cakephp.org/">http://cakephp.org/</a></p>

<p>CakePHP is a rapid development framework for PHP that provides an extensible architecture for developing, maintaining, and deploying applications. Using commonly known design patterns like MVC  and ORM  within the convention over configuration paradigm, CakePHP reduces development costs and helps developers write less code. </p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2009/01/cake_php.php</link>
<guid>http://www.paranoidart.com/blog/archives/2009/01/cake_php.php</guid>
<category>Technofront</category>
<pubDate>Sat, 24 Jan 2009 20:30:31 -0500</pubDate>
</item>
<item>
<title>Saving Images Out of Flash/Flex Without Losing Quality</title>
<description><![CDATA[<p>An interesting post by Jesse Warden, something you don't want to forget when you have an opportunity to work on an application that saves an image on the disk. </p>

<p><a href="http://jessewarden.com/2009/01/saving-images-out-of-flashflex-without-losing-quality.html">http://jessewarden.com/2009/01/saving-images-out-of-flashflex-without-losing-quality.html</a></p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2009/01/saving_images_o.php</link>
<guid>http://www.paranoidart.com/blog/archives/2009/01/saving_images_o.php</guid>
<category>Technofront</category>
<pubDate>Sat, 24 Jan 2009 20:28:12 -0500</pubDate>
</item>
<item>
<title>VisualComplexity</title>
<description><![CDATA[<p><a href="http://www.visualcomplexity.com/">www.visualcomplexity.com</a></p>

<p>visualcomplexity is a space to view complex network visualization. The main goal is to understand different visualization methods across a series of disciplines, as diverse as Biology, Social Networks or the World Wide Web. </p>

<p>This is very inspiring and truly can be a future of visualization. </p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2008/10/visualcomplexit.php</link>
<guid>http://www.paranoidart.com/blog/archives/2008/10/visualcomplexit.php</guid>
<category>Technofront</category>
<pubDate>Tue, 21 Oct 2008 15:12:44 -0500</pubDate>
</item>
<item>
<title>Wordpress blogger templates</title>
<description><![CDATA[<p>I am still planning to switch over from moveabletype to wordpress. progress have been very slow on it. Trying and testing different features, plugins, templates... this time I would like to make sure I have most of the items fixed and not bother about the blog engine for next couple of years. </p>

<p>Templates:<br />
<a href="http://www.jackbook.com/category/blogger-templates-gallery">http://www.jackbook.com/</a><br />
<a href="http://wordpress.org/extend/themes/">http://www.wordpress.org/</a><br />
<a href="http://www.smashingmagazine.com/2007/02/09/83-beautiful-wordpress-themes-you-probably-havent-seen/">http://www.smashingmagazine.com/</a><br />
<a href="http://www.bspcn.com/2008/11/10/50-beautiful-free-wordpress-themes/">http://www.bspcn.com/2008/11/10/50-beautiful-free-wordpress-themes/</a></p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2008/10/wordpress_blogg.php</link>
<guid>http://www.paranoidart.com/blog/archives/2008/10/wordpress_blogg.php</guid>
<category>Technofront</category>
<pubDate>Mon, 13 Oct 2008 12:16:27 -0500</pubDate>
</item>
<item>
<title>Flex Styling and Skinning</title>
<description><![CDATA[<p>Degrafa is a Declarative Graphic Framework to level things between a designer and a developer. There are many things involved in it, one of it is to eliminate the learning curve to use these. So at a production level it can be used pretty fast. The core team is a mix of Architects, Framework Developers, UX Architect and Framework Engineers. </p>

<p><a href="http://www.degrafa.com/">http://www.degrafa.com/</a></p>

<p><a href="http://www.scalenine.com/">http://www.scalenine.com/</a></p>

<p><a href="http://www.linearticulator.com/">http://www.linearticulator.com/</a></p>]]></description>
<link>http://www.paranoidart.com/blog/archives/2008/10/flex_styling_an.php</link>
<guid>http://www.paranoidart.com/blog/archives/2008/10/flex_styling_an.php</guid>
<category>Technofront</category>
<pubDate>Mon, 06 Oct 2008 10:43:36 -0500</pubDate>
</item>


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